Analysis of the need for development of textbooks for android-based physical education learning planning courses

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Lusiana Lusiana
Hartati Hartati
Silvi Aryanti

Abstract

This study aims to develop a game-based athletic learning model in elementary school (SD), in order to obtain data on the effectiveness of the development of a game-based athletic learning model for elementary school-aged children. This research is a development research using Research and Development from Sugiyono. Research subjects are elementary school children aged 7 to 12 years in the city of Palembang. Based on the results of a small-scale trial conducted on 20 subject children. While the results of large-scale trials were carried out on 40 subject children. The results of the main product effectiveness test were carried out on 80 children. The game as a whole was declared feasible and effective in developing basic athletic movements through small games for children aged 7 to 12 years. The product of the research is a guidebook for basic athletic movements based on small and traditional games. The results of the research prove that the development of a game-based athletic basic movement learning model for children aged 7 to 12 years has been declared valid by motor learning experts, physical activity experts and education practitioners for elementary school age children (SD). The conclusion is that the basic movement learning model based on small and traditional games is proven to be 85% able to improve basic athletic movement skills, increase motivation, build self-confidence and courage.

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How to Cite
Lusiana, L., Hartati, H., & Aryanti, S. (2021). Analysis of the need for development of textbooks for android-based physical education learning planning courses. Prosiding Seminar Nasional Pendidikan Jasmani Dan Kesehatan, 1(1), 356-362. Retrieved from http://ejournal.fkip.unsri.ac.id/index.php/semnaspenjas/article/view/224

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