Development Of Learning Media and Information Technology Textbooks Digital Based As a Learning Resource

##plugins.themes.academic_pro.article.main##

Muhammad Fajri Pebriyansyah
Hartati Hartati
Ahmad Richard Victorian

Abstract

This study aims to develop a Digital-Based Learning Media and Information Technology Textbook as a Learning Resource for Physical Education Students, FKIP UNSRI. The method used in this research is the R & D (Research and Development) method, which is research that develops products in the form of learning media textbooks and digital-based information technology as learning resources. The sample collection technique in this study was carried out on students of Physical Education, Faculty of Medicine, UNSRI who are currently or have taken courses in learning media and information technology. Data collection techniques used are validity test, practicality test data and effectiveness test data. The instruments used in this study were validation sheets, questionnaires and student learning outcomes tests. Data analysis techniques in the form of validity analysis, practicality analysis and effectiveness analysis. Based on the results of the study, it was concluded that the book was categorized as very valid as seen from the results of the validator's assessment and the average score of the 3 aspects of the assessment was 3,87. Based on the results of the student response questionnaire, the textbook was categorized as practical to use with a score of 3.57. Based on student learning outcomes tests, textbooks are categorized as very effective to use with a percentage score of 86.15%. The conclusion of the study of digita based learning media and information technology textbooks for Physical Education students, FKIP UNSRI, was stated to be very valid with the use of textbooks categorized as very practical and very effective as a learning resource in the learning process.

##plugins.themes.academic_pro.article.details##

How to Cite
Pebriyansyah, M., Hartati, H., & Victorian, A. (2022). Development Of Learning Media and Information Technology Textbooks Digital Based As a Learning Resource. Prosiding Seminar Nasional Pendidikan Jasmani Dan Kesehatan, 1(1), 444-455. Retrieved from http://ejournal.fkip.unsri.ac.id/index.php/semnaspenjas/article/view/419

References

Arikunto, S. (2013). Prosedur Penelitian: Suatu Pendekatan Praktik. Jakarta: Bumi Aksara
Asmani, Jamal Ma’mur. (2017). Tips Efektif Pemanfaatan Teknologi Informas Dan Komunuikasi Dalam Dunia Pendidikan. Yogyakarta: Diva Press.
Destriana, D., Destriani, D., & Yusfi, H. (2018). PENGEMBANGAN TEKNIK PEMBELAJARAN PASING BAWAH PERMAINAN BOLA VOLI SMP KELAS VII. Sebatik. https://doi.org/10.46984/sebatik.v22i2.324
Destriana, Destriani, Ahmad Richard Victorian (2022). Volleyball Game Passing Test Design and Validation. International Journal of Human Movement and Sports Sciences, 10(3), 453 - 461. DOI: 10.13189/saj.2022.100312.
Hartati, H., Destriana, D., & Aryanti, S. (2016, September). Multimedia Development on Sports Health Subject for Third Semester Students of Penjaskes Fkip Unsri. In Sriwijaya University Learning and Education International Conference .Vol. 2(1). Hal: 469-484.
Hendryadi. Juni. (2017). Validitas Isi: Tahap Awal Pengembangan Kuesioner. Jurnal Riset Manajemen dan Bisnis (JRMB) Fakultas Ekonomi Universitas Islam Attahiriyah. Vol 2( 2). Hal : 169-178.
Margono. (2004). Metodologi Penelitian Pendidikan. Jakarta:Rineka Cipta.
Marsiyem, M., Destriana, D., & Pratama, R. R. (2018). PENGEMBANGAN MODEL PEMBELAJARAN SERVIS BAWAH PERMAINAN BOLA VOLI. Sebatik. https://doi.org/10.46984/sebatik.v22i2.323

Milman, N. B. (2015). Distance Education. In International Encyclopedia of the Social and Behavioral Sciences: Second Edition. Journal OfHealthSciences.Vol.1(1). Page: 14-20.
Moore, J. L., Dickson-Deane, C., &Galyen, K. (2011). E-Learning, Online: Learning,an Distance Learning Environments: Are They The Same?. Journal Of Internetand Higher Education. Vol.2(2). Page: 25-34.
Munadi, Y. (2011). Media Pembelajaran. Jakarta: Gaung Persada Press.
Nana Sudjana dan Ahmad Rivai.(2010). Media Pengajaran. Bandung: Sinar Baru Algensindo.
Nasution. (2012). Rancangan Buku Ajar Sebagai Sumber Pendidikan. Yogyakarta: PT. Karya Cipta.
Prabandari, A. S., & Kristin, F. (2021). Pengembangan LKS IPS Berbasis Creative Problem Solving Untuk Meningkatkan Kemampuan Berpikir Kreatif Siswa Di Sekolah Dasar. Edukatif : Jurnal Ilmu Pendidikan.Vol.3(2). Hal: 355–363.
Sanjaya, Wina. (2008). Perencanaan dan Desain Sistem Pembelajaran. Jakarta: Kencana Prenada Media Group.
Sari D. (2020). Peran Adaptif Tiga Universitas di Jabodetabek dalam Menghadapi Sistem Belajar Online Selama Pandemi COVID 19. Jurnal Sistem Pembelajaran. Vol.4(1). Hal.25–32.
Sudjiono, Anas. (2013). Sampel Penelitian Kuantitatif dan Kualiatif. Bandung: PT. Rineka Abadi.
Sugiyono. (2011). Memahami Penelitian Kualitatif. Bandung: Alfabeta.
Sumiharsono., MM, Prof, Dr. H. M. Rudy., Hisbiyatul Hasanah, S.Ag, S.Pd.,M.Pd. (2017). Media Pembelajaran. Jember: Pustaka Abadi.
Victorian, Ahmad Richard., Silvi Ariyanti., Herri Yusfi., Soleh Solahuddin., Wahyu Indra Bayu. (2021). Perspektif Calon Guru Pendidikan Jasmani Terhadap Pembelajaran Online Selama Pandemi Covid-19. JOSSAE (Journal Of Sport Science and Education). Vol.6(1). Hal: 94-106.
Yazdi, Mohammad. (2015). E-Learning Sebagai Media Pembelajaran Interaktif Berbasis Teknologi Informasi. Jurnal Ilmiah Foristek. Vol. 2(1). Page: 14-18.